Walk into tonight'ssession preparedfor you.
The Starter Module Pack gives you a complete one-shot framework for your next 5e session: a dungeon map, five story-rich NPCs, encounter tables, dialogue trees, and a treasure hoard you can drop into the Forgotten Realms or any compatible setting.
One-time purchase · Instant checkout · Ready for your next session
Inside The Starter Pack
Everything you need. Nothing you don't.
A complete ready-to-run module pack built for busy Dungeon Masters: compact enough to prep fast, rich enough to feel handcrafted.
Dungeon Map
A keyed layout ready to run
The pack includes a full dungeon map with encounter spaces, traversal beats, and room prompts that make pacing easy at the table.
Five Major NPCs
Hooks, motives, and secrets included
Each featured character comes with a backstory, private agenda, voice cues, and enough detail to improvise confidently when players go off-script.
Dialogue Trees
Social encounters with real branches
Key scenes include branching conversation beats, persuasion pivots, lore reveals, and consequences so your roleplay scenes stay sharp under pressure.
Treasure Hoard
Rewards with hooks attached
The final hoard ties the adventure back into your wider campaign with loot, relics, and discovery prompts instead of filler coin dumps.
Sample Module
A preview of the Runepack Starter Module Pack.
This is the kind of table-ready content included in the pack.
The Sunken Vaults of Malachar
✦ Adventure Hook
“A merchant guild contacts the party: their expedition to a flooded underground archive has gone silent. The vaults reportedly contain pre-collapse arcane research — and something that doesn't want it found.”
✦ Key Rooms
2ft of standing black water. Phosphorescent fungus clings to vaulted ceilings. Perception DC 14: disturbed sediment trail leads deeper.
2× Drowned Archivist (Zombie variant)Rotted shelving, waterlogged tomes. A spectral librarian loops the same cataloguing ritual endlessly. She can be spoken to — she died here and doesn't know it.
Roleplay — potential allyIron door with three arcane locks (Thieves' Tools DC 18 or Arcana DC 16). Beyond: intact ritual circle, still active.
Trap: Glyph of Warding (Thunder, 5d8)✦ Featured NPC
Secret: She sealed the final vault herself, trapping the entity inside — a sacrifice that killed her. She will help any party that promises to finish what she started.
Quirk: Speaks exclusively in past tense. Never says 'am', always 'was'.
✦ Treasure & Rewards
- ◆Tome of Partial Recall (Spell: Modify Memory, 1/day)
- ◆Archivist's Ring (+2 History checks, can detect forgeries)
- ◆380 gp in pre-collapse coins (collectors value: 950 gp)
- ◆Quest Hook: The entity's name — a lead to the main campaign villain
From the Dungeon Master Community
“I ran the vault module Runepack generated. My players thought I'd been prepping for weeks. I spent 20 minutes.”
“The NPCs have actual depth. Secrets, quirks, motivations. Not just a stat block — a character.”
“Dialogue trees saved my campaign. Players tried to talk their way past everything and it actually worked.”
Start Your Adventure
Launch your next session with the Starter Module Pack.
A one-time purchase for Dungeon Masters who want a polished, drop-in adventure module without burning a week on prep.
Every Module Includes
- ✦1 dungeon map with keyed encounter locations
- ✦5 NPCs with backstories, motives, and secrets
- ✦Encounter tables for pacing and improvisation
- ✦Dialogue trees for pivotal conversations
- ✦A treasure hoard with campaign hooks
- ✦Forgotten Realms flavor that still drops into any 5e setting
- ✦Ready-to-run copy you can adapt at the table
Instant checkout · One active product · No subscription